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The Early History of the Hobbyist Production Field of Video Games and its Impacts on the Establishment of Japan’s Video Game Industries
https://doi.org/10.34382/00013364
https://doi.org/10.34382/00013364a9de152f-fcf2-4aab-aca6-2b3dd1a2764d
名前 / ファイル | ライセンス | アクション |
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rcgs_2_Kobayashi.pdf (888.2 kB)
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Item type | 学術雑誌論文 / Journal Article(1) | |||||
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公開日 | 2020-07-07 | |||||
タイトル | ||||||
タイトル | The Early History of the Hobbyist Production Field of Video Games and its Impacts on the Establishment of Japan’s Video Game Industries | |||||
言語 | ||||||
言語 | eng | |||||
資源タイプ | ||||||
資源タイプ識別子 | http://purl.org/coar/resource_type/c_6501 | |||||
資源タイプ | journal article | |||||
ID登録 | ||||||
ID登録 | 10.34382/00013364 | |||||
ID登録タイプ | JaLC | |||||
著者 |
Kobayashi, Nobushige
× Kobayashi, Nobushige× Koyama, Yuhsuke |
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公開者 | ||||||
出版者 | 立命館大学ゲーム研究センター | |||||
ISSN | ||||||
収録物識別子タイプ | ISSN | |||||
収録物識別子 | 2433-8060 | |||||
書誌情報 |
REPLAYING JAPAN 巻 2, p. 73-82, 発行日 2020-03 |
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著者版フラグ | ||||||
出版タイプ | VoR | |||||
出版タイプResource | http://purl.org/coar/version/c_970fb48d4fbd8a85 |